﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;

namespace DataTypes
{
    [ContentSerializerRuntimeType("_395_2d.NPCType, 395-2d")]
    public class NPCTypeData
    {
        public string Name;
        public string Weapon;
        public string Texture;
        public Vector2 Size;
        public int Health;
    }
}
